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Sheehan Ahmed
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    Sheehan Ahmed

    Sheehan Ahmed

    Game developer, technical artist, tools programmer.

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    Posts by Tag

    • C# 2
    • HLSL 2
    • life 2
    • Monogame 1
    • ECS 1
    • Production 1
    • game-design 1
    • narrative 1

    C#

    Realtime Rain VFX Breakdown

    4 minute read

    Starting out with Flecs ECS in Monogame

    8 minute read

    Back to Top ↑

    HLSL

    Dijkstra’s Algorithm Pixel Shader for Tactics Movement

    10 minute read

    Realtime Rain VFX Breakdown

    4 minute read

    Back to Top ↑

    life

    Video games aren’t cool anymore (and Japan can’t save us) [DRAFT]

    19 minute read

    shen mei: for the love of the game

    7 minute read

    Back to Top ↑

    Monogame

    Starting out with Flecs ECS in Monogame

    8 minute read

    Back to Top ↑

    ECS

    Starting out with Flecs ECS in Monogame

    8 minute read

    Back to Top ↑

    Production

    Recommended Naming Conventions

    2 minute read

    Back to Top ↑

    game-design

    Dark Souls is a cozy game, actually

    9 minute read

    Back to Top ↑

    narrative

    Dark Souls is a cozy game, actually

    9 minute read

    Back to Top ↑
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