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Sheehan Ahmed

Technical Artist
& Tools Engineer

 
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SPOOKULELE

PLAY NOTES, FIGHT GHOSTS.

When a fabled disaster causes ghosts to spill into the human world, an apathetic reaper and a fearless young girl with magical powers must use their musical abilities to fight ghosts and save the world from an endless night.

 

Other Projects

 
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Left on Read (2020)

Three Developer Team

My Role: Engineer / Artist

Unity2D

Downloaded over 600,000 times on Steam

Left on Read is an choice-driven narrative platformer about the harsh realities of modern age communication. I created a text-based parser that helped my writer/designer teammate quickly iterate and author content for the narrative-driven gameplay.

Unity C# Engineering Guide

A living document detailing advanced programming topics, features and patterns with C# in the Unity Game Engine I continue to update as I learn.

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Hi, I'm Sheehan

I love making video games. I dream big and then work tirelessly to bring my ideas to life. I have been making my own stories for as long as I can remember.

Although I am a game creator, 70% of my body is made of movies. Particularly, Miyazaki movies.

I currently reside as a student at University of Southern California, pursuing a major in Interactive Media and Games.

TOP TEN
Dark Souls III, Pokemon Platinum, Ocarina of Time, Titanfall 2, Professor Layton and the Unwound Future, Devil May Cry 5, Nier: Automata, Metroid Prime, Portal 2

 

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